If there is water inside you must have power to drain it and generate oxygen. When you find lithium you can build reinforcements. (they come from the same place) Add a bulkhead (Titanium and rubber I think) and use the repair tool to fix the hole (s). The blueprint for this item is unlocked by scanning Multipurpose Rooms in Outpost Zero or at the Delta Station. If you have a MPR then you must also have the bulkhead blueprint. However, if this is done no further rooms can be stacked on top of it. A Multipurpose Room Glass Dome can be placed on top.This guide will let you know how to get the Multipurpose Room in Subnautica. The Multipurpose Room can be expanded vertically using a second Multipurpose Room. The coordinates for the island are (-760, 15, -1115). Tldr: Youll get it early-ish in the game story but it could still take you a few hours if youre playing organically. Youll find the blueprints in an island (not the same island with the death ray). However, the side-panels that are on a 45-degree angle to the module construction cannot be expanded from. Minor spoiler: If you just keep playing naturally the game itself will point you to the blueprints via a radio signal. The Multipurpose Room can be expanded with other modules from its side-panels.Currently, the North, South, East, and West sides give double the Hull Integrity bonus of the 45 degree sides ( This may be a bug). Reinforcements can be placed on all eight of the side-panels. My multipurpose room is suddenly filled with water No spoilers This is my first time playing the game and just built a multi purpose room, it’s been about an hour without any incident.Ladders can be placed on all five floor and ceiling boxes if there is an adjacent Seabase module to connect.Windows can be placed on all eight of the side-panels.Hatches can be placed on all eight of the side-panels.The Multipurpose Room cannot be connected to the Large Room using a Ladder or Alien Containment Expansion Can even make it down to scan and back up without a Seamoth. There is an entrance right above the Degasi base. You can also scan a Multipurpose room down in Jelly Shroom caves. The first piece of a seabase starts with +10 Integrity, thus if a Multipurpose Room is the first piece built it gets +10 - 1.25, or 1.8 (rounded) at surface depth. U can scan the multipurpose Room fragment at the island exactly behind the aurora. Multipurpose Rooms can be stacked vertically, with the player able to build ladders inside to access multiple floors.Įvery Multipurpose Room added to a seabase reduces the Hull Integrity by -1.25 (The game shows -1.3 because it rounds the number. When the Multipurpose Room is horizontally connected with another Seabase module, a small length of corridor is generated. It is constructed with a Habitat Builder and can be placed on top of a Foundation or it can be attached to a Seabase module. It provides a much larger space for movement than the I Compartment or the X Compartment, though much less than the Large Room. Has to be scanned from the outside, from pretty close up.The Multipurpose Room is a Seabase Module. I'll give that a try, I never saw a prompt for it when aiming at them with my scanner though. I must be stupid, I had no idea I could scan the buildings. Hop of your pod and swim in the same direction as the back of the aurora. i think you should be able to see it from one of the two observatories. Originally posted by ImHelping:Silly question. there are 3 bases on the floating island, two on the mountain tops, and one a bit lower, which has the multipurpose room. It's a very real possibility something has gone wrong. You used to be able to see the rooms render 500+ kilometers before the island itself rendered).īut if you can't see them from where you are standing, and it's the correct island. If you are on the correct island, then, NORMALLY, the mountain top bases in particular would be visible from many parts of the island (unless they cut down the draw distance even more since I last considered that. But with the odd state the game is still in, more details are needed than "So I looked on an island a lot" So it is still possible you're having real problems and not just "LOL learn 2 play CoD boy" as some idiots would put it. I mean I've seen people posting in the bugs forums that floater island isn't even rendering for them, falling through base terrain, even one where NOTHING is spawning anywhere in the safe shallows from resources to coral. Is it the island with or without the Giant alien gun for a base? No MP rooms on that island? Because there are two islands. Are you scanning the buildings?ĭumb question the second.
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